Rabu, 14 Desember 2011

How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

How To Draw Cool Stuff: Shading, Textures And Optical Illusions, By Catherine Holmes. Haggling with reading practice is no requirement. Reading How To Draw Cool Stuff: Shading, Textures And Optical Illusions, By Catherine Holmes is not sort of something sold that you can take or not. It is a thing that will transform your life to life better. It is the many things that will offer you several points around the globe as well as this cosmos, in the real life and also below after. As exactly what will be given by this How To Draw Cool Stuff: Shading, Textures And Optical Illusions, By Catherine Holmes, just how can you negotiate with the important things that has many benefits for you?

How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes



How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

Free Ebook PDF Online How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

“How to Draw Cool Stuff: Basics, Shading, Texture, Pattern and Optical Illusions” is the second book in the How to Draw Cool Stuff series. Inside you will find simple illustrations that cover the necessities of drawing cool stuff. Specific exercises are provided that offer step-by-step guidelines for drawing a variety of subjects. Each lesson starts with an easy-to-draw shape that will become the basic structure of the drawing. From there, each step adds elements to that structure, allowing the artist to build on their creation and make a more detailed image. Starting with the basic forms, the artist is provided a guide to help see objects in terms of simplified shapes. Instructions for shading to add depth, contrast, character and movement to a drawing are then covered. The varieties of texture and pattern that can be included in an artwork offer another layer of interest and depth to a design. These elements are necessary to indicate the way something looks like it feels in a work (texture) or creating the repetition of shapes, lines or colors (patterns). Illustrated optical illusions involve images that are sensed and perceived to be different from what they really are, showing examples of how the mind and the eyes can play tricks on each other. All you need is a piece of paper, a pencil and an eraser and you are ready to draw cool stuff. Once the drawing is complete, it can be colored, shaded or designed in any way you like to make it original. Following these exercises is a great way to practice your craft and begin seeing things in terms of simple shapes within a complex object.

How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

  • Amazon Sales Rank: #16266 in Books
  • Published on: 2015-03-07
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.00" h x .55" w x 8.00" l, .99 pounds
  • Binding: Paperback
  • 240 pages
How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

About the Author Catherine V. Holmes is an art/ELA teacher and visual artist from historical Plymouth, Massachusetts. She studied at Boston University and at Bridgewater State College where she earned her BFA and MA in ED. She is currently working towards her second Master's from the University of Scranton. Catherine Holmes specializes in portraits, architecture and illustrations. Her art is inspired by her feelings, ideas, and experiences, whether they are found in nature, the media or in man-made structures. Catherine is also heavily influenced by the interests and suggestions of her students. "To see success through their eyes inspires me to be a better teacher and creator of art."


How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

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Most helpful customer reviews

37 of 38 people found the following review helpful. Stop reading reviews- Just buy this book. By nyc amazon customer Don't read this. Just get the book. If it really disappoints you, you can return it. But it probably won't. If I had to travel with one book, it would be this. And massive value for the contents.If you're unsure, read on but either way, click and get this thing. I've combed HUNDREDS 'how to draw' books, bought costly tomes, scoured and tried many many free and at-cost websites, online videos etc. No there's no substitute for say, a four year fine-art degree or a massive graphics and art book and media tutorial library. But of the zillion books in the $5-$150 dollar range (imagine building a library in that price range) - at least THIS BOOK- puts an impressively vast, but well broken-down and easy to understand- array of techniques and also- and this is big- of styles and basic shapes, and design methods most of us want to draw, but even with practice, find the principles and proportions elusive-- all here, between two covers. Under $20. Why are you still reading this? Get it.Pros- (so much here) - basic "never drew anything" folks can get started right away. The book has basic 2-d and 3-d figures, guidelines, shading and texture. NO need to get twenty books to comb for the same information-advanced drawing - to BOTH- engage advanced draftspersons and illustrators get into 3-D, optics and also styles that most, even advance books don't show. WHILE breaking down the process so beginners can ALSO grasp and actually draw the really tricky stuff.- Major difficult stuff in here, simply shown. eg- figure proportions, HANDS (yes THAT tough bit-made easy, anatomical proportions laid out simply. ,- Complex figures (seahorses, snails, etc) broken down, so a beginner can see and add the basic principles up to complex drawings right away.-Super-tricky optical illusion drawing (soap bubbles, escher stairs, optical illusion endless knots) broken down and made very easy.-Realistic styles as well as several different types (that zen doodling thing, but also action principles, skin and surface textures, different drawing techniques (crosshatch, stipple, stone and glass fracture) all handled easily here.- Includes (but doesn't make a burdened complicated mess of) some actual pencils out there, as well as including all the texture drawing techniques (crosshatch, stipple, blending, highlight.)The real plus on that, is that you're not locked into a single style. These drawing methods adapt SO readily- whether you are doing photo-realism, mechanical type illustration, 2-d line drawing, cartoon, or very imaginative fantasy. It CONTAINS specific items and drawing frameworks, but arms you with the techniques to adapt the basics to your own style and projects. THIS I think is what makes this book so 'money'. or 'super value'. (SO many others rely on 'one style' or are so basic that how to get a style from the bare bones of circle, triange square, shade- done- don't have.)Mainly- the book is a 'know, understand, do' method. You're not saddled with seeing one style replicated by a master a thousand times, way over your head (you know those books. "Street scene'. First draw a few rectangles. Then just add (a million really difficult techniques and bits that go completely unexplained because the artist can DO them but can't EXPLAIN those to the rest of us!)Even if you can't read instructions well or 'follow what a super-experienced artist does"- you can look at the guidelines and the way the tricks work and do it yourself readily.Cons- I find the cons here so minor, and so true of many other books that cost a lot more, videos that have poor visuals etc but here goes: -Most wording is good but- a bit of the long list of verbal 'know, understand do' hints on each facing page, are a bit superfluous or underdeveloped. (I skip some of the copious reading...)-You are mostly NOT stuck with 'the artist's own style' but an advanced imaginative artist might find some of the basic guidelines a bit unnecessary or the 'how to', a bit more geared towards fast illustration (a bit more 'realistic charicature' than 'draw from life.)That's true and a bit of a drawback in that it won't teach anyone deep 'life drawing', but on the backside, it's really hard to develop your own style if you do NOT know the visual language. It's not 'cartoon visual language'.So the method is brisk- LOTS of visual language tricks, lots of general principles but quick and easy to adopt, and also some really intricate specific items, but really well and quickly broken down to get into easily- to get anyone up to speed.Some might find it a bit too 'tricks and tips' over 'hardcore life drawing' but - on the balance, it is miles above JUST 'cartoon' styles and- it allows someone the visual language common to both realistic life drawing and wild charicature.The book is surprisingly useful even to more advanced life drawing. It's the golden fleece of 'simple' without being tediously babyish, and yet has advanced styles, but so easy a beginner can do them, yet sophisticated enough that and advanced person can throw those into their already very skilled repertoire.It's a book of visual language skills, not a life-drawing course, but it will enhance a skilled life-drawing person, get them over some tricky reflection and hand and expression hurdles.Now that you've spent time on the review, I hope you were only reading it WHILE waiting for your book to come. It's not your mother's 'draw a happy tree' one-method fits all, book. Catherine Holmes studied the real hardcore deal MFA mechanical and life drawing and teaching- and this and her first book? Holmes is AMAZEBALLS. For under $20, she doesn't impress you with 'how great she is'. She arms you with all the right teaching and visual skills to very quickly impress yourself with how well YOU can draw. And that is really key to what makes any drawing book worthwhile. This the thing you find and wish Amazon had the magical six-star button for. .

18 of 22 people found the following review helpful. An enjoyable and "cool" sequel to the first How to Draw Cool Stuff book by Holmes By Bookish If you liked Catherine Holmes' first book, How to Draw Cool Stuff: A Drawing Guide for Teachers and Students, then you'll like this sequel as much.Once again, Holmes opens with similar encouragement and general tips for students, slightly reworded (and some saved/elaborated upon for an ending in this book rather than ending abruptly with a lesson). The teacher specific instructions aren't as extensive; personally I think inserting the same instructions verbatim from the first book would be fine for continuity and a refresher.This book includes a table of contents (hooray!) whereas the first didn't.This book is structured like the first with each lesson containing the know, understand, do and vocabulary prior to actually drawing. I think this works great for teachers and students alike. If students understand the principles behind the lesson, they are more prepared for the actual mechanics of drawing. Many will probably produce better, more skilled artwork with this background knowledge.This book, as the title suggests, covers shading, textures and optical illusions. Lessons are new and not repetitive from the first book. Shading lessons include flowers, ribbon, a pear, and a portrait. Then some lessons are broken down into a line art drawing (studies simple shapes, curves, etc.) and their counterpart shaded version. Other lessons include the skeleton, mandalas (I especially like the personalized mandala), a dreamcatcher, Zen Doodles, optical illusions, and "impossible objects" ( MC Escher-esque geometrics). Zen Doodles are basically zentangles, but covered briefly from a beginner standpoint.The "cool stuff" section includes a chain link heart lock, hourglass, baseball cap, koi fish, t-Rex dino, self portrait with text, Rube Goldberg machine, sugar skulls and a human heart. Some students might not find some of these to be "cool," but most should enjoy at least some of them. The basics of the human head portrait are repeated, but not the detailed features like eyes and lips as in book one.One thing I would've like to seen:-- an illustration showing how the placement of shading changes with the position of the light sourceThe book wraps up with encouraging tips such as the uniqueness of your own art and the rewards of creativity.How to Draw Cool Stuff: Shading, Texture, Pattern and Optical Illusions is a worthy sequel and Holmes fans will enjoy it.

3 of 3 people found the following review helpful. Highly recommend By Reader2 I love the book. It's simple and easy to follow. The directions progress step-by-step, in logical increments for a beginner. The author starts with the basics and builds up to more complicated drawings. It's an amazing resource if you're learning how to draw on your own. I highly recommend it.

See all 85 customer reviews... How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes


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How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes
How to Draw Cool Stuff: Shading, Textures and Optical Illusions, by Catherine Holmes

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